Building Virtual Worlds

Rapid prototyping using various VR, AR platforms

Project Overview

My Contribution

Designed and built 5 different interactive experience as a programmer

Project Size

Team of 4-5 for 2 weeks each
2 programmers, 2 artists, 1 sound designer

Tools

Unity3D (C#), HTC Vive, Oculus, Hololens, Fove, Kinect, Cave (3 projectors)

Time to Shine

Experience Description

Time to shine is interactive experience in HTC Vive (VR). Guest, as a stage manager should help a girl, Momo to overcome her stagefright. The guest should control stage machine in order to cheer the girl up and create joyful mood to the audience.

Personal Space Invador

Experience Description

Personal Space Invader is VR interactive experience in eye tracker VR HMD, Fove. You know, hugs are nice. But sometimes you need your personal space. Use your glare to show strangers you mean business, and keep them from hugging you.

Trick or Treat

Experience Description

Trick or Treat is VR experience in Oculus Touch. Guests fulfill the fantasy of being a witch flying on a broom in a dystopian world where Halloween is banned. To save Halloween, players must pass out candy to the town's children in order to inspire them to join your revolution and take down the town's evil mayor.